![]() ![]() ![]() Go inside Materials Folder > Right-click > Create > Material > Name it “M圜olor”(or whatever you want) Step 4: How to Change the Albedo Property of the Material Then select "Material" from the dropdown. Go inside the materials folder that you created in the above step by double clicking on it. The next step is to create colors (or materials) for the plane. Right-click in Assets Panel > Create > Folder > Name it “Materials” Step 3: How to Create a Material for the Plane Then right click in the assets sub-panel, click create, and then select folder. This helps you create a palette (or a collection of colors and materials) and makes it easier for you to apply the assets in your palette to the Game Objects. It’s always a good practice to begin by creating a folder that contains all your colors and materials. Add a plane and a sphere to the scene Step 2: How to Create a Folder that Contains All the Colors Right click and select plane to drop a plane in your scene. ![]() Step 1: How to Add a Plane and a Sphere to the Sceneįirst go to the Hierarchy Panel in Unity. To make the bouncing ball, your sample scene should have the following: Think of the basketball as a sphere (that is, a mesh) wrapped up with a pretty paper (that is, a texture). Here is what you will create□□ Basketball□ You should be able to use this concept to customize the look of any type of geometry (or mesh). That said, these techniques aren't just limited to creating round 3D objects like balls. You can extend this micro-concept to create any kind of ball like a football, tennis ball, or snooker balls. In this article, I'll teach you how to make a basketball using materials and textures in Unity.
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